Prompt Gallery

Animation prompts for Seedance 2.0

25 free Seedance 2.0 animation prompts with sample images. Copy any prompt and recreate it in Sunra in one click.

Model:Seedance 2.0

@Toshi_nyaruo_AI

Jul 2, 2026

Anime Four-Panel Shutter Music Video
Seedance 2.0Animation
Prompt

A Japanese full-color anime with no captions, no background music, rapid-fire editing, a high frame count, and 24 FPS. Use 「アット」imageA as the start frame and master layout reference. Use 「アット」imageA only for the opening composition, the four-panel vertical split layout, and the final poster-like arrangement. Use 「アット」imageB as the first panel content reference. Use 「アット」imageC as the second panel content reference. Use 「アット」imageD as the third panel content reference. Use 「アット」imageE as the fourth panel content reference. Preserve the original face structure, eye shape, hair silhouette, line quality, manga texture, collage texture, and graphic sliced-panel feeling of each image. Goal: Create a 10-second 480p anime-style motion graphic video in 16:9. The video begins from 「アット」imageA as the opening frame. The screen layout is a four-column vertical panel composition. After starting from 「アット」imageA, the panels are reintroduced one by one from left to right with a crisp shutter-card insertion effect. The panel content order must be strictly: left panel = 「アット」imageB with orange color grading second panel = 「アット」imageC with yellow color grading third panel = 「アット」imageD with blue color grading right panel = 「アット」imageE with green color grading 0-0.8s: Start directly from 「アット」imageA full screen. The first frame should clearly resemble 「アット」imageA. Show the four tall vertical panel layout already arranged in 16:9. Add a subtle push-in, faint glow, light grain, and slight scanline texture. No text, no subtitles, no logos. 0.8-1.3s: A sharp shutter blink passes across the frame. The panel contents reset into dark or neutral placeholder slots while the four-column layout remains visible. Keep the overall split-screen structure from 「アット」imageA intact. 1.3-3.0s: The far-left panel activates first. 「アット」imageB slides in from the left edge and locks into the far-left column. Apply strong orange color grading. The motion should feel like a graphic card being inserted into place, not a fade. Use a subtle push-in toward the eyes. 3.0-4.7s: The second panel activates. 「アット」imageC slides in from the left and locks into the second column. Apply vivid yellow color grading. Keep the fragmented face-panel feeling. Add a slight layered parallax effect and a tiny downward drift. 4.7-6.5s: The third panel activates. 「アット」imageD slides in from the left and locks into the third column. Apply deep blue color grading. Preserve the monochrome manga texture and paper grain. Use a slow dolly-in and keep the abstract collage feeling. 6.5-8.2s: The fourth panel activates. 「アット」imageE slides in from the left and locks into the far-right column. Apply rich green color grading. Preserve the pose, peace sign, bob haircut, soft expression, rough ink texture, and geometric collage background. Add a subtle clockwise tilt and slight forward drift. 8.2-10s: Hold the completed four-panel vertical split-screen composition. The final frame should feel very close to 「アット」imageA in layout and impact, but using the strict panel content order: 「アット」imageB orange, 「アット」imageC yellow, 「アット」imageD blue, 「アット」imageE green. Add two or three crisp shutter snap accents, then freeze on a clean poster-like final frame. Keep: Keep the final output in 16:9, 10 seconds, 480p. Keep 「アット」imageA as the opening composition reference and final layout reference. Keep the panel order strictly left to right: 「アット」imageB, 「アット」imageC, 「アット」imageD, 「アット」imageE. Keep the color order strictly left to right: orange, yellow, blue, green. Keep the sliced graphic style, sharp shutter motion, and bold poster-like composition. Keep all faces recognizable and do not redesign the characters. Negative instructions: Do not morph the characters into different people. Do not add new characters. Do not add readable text, subtitles, captions, logos, or signs. Do not stretch the source images unnaturally when adapting them to 16:9. Do not make the sequence a calm slideshow or soft dissolve montage. Do not remove the hard-edged shutter-panel style.

@johnAGI168

Jun 30, 2026

Teen Motorcycle Racer Comeback Story
Seedance 2.0Animation
Prompt

30秒电影级青春竞速剧情短片,2d动画风格。主角是一个位少年车手,驾驶机车参加高规格比赛。整体风格热血、青春、情感强烈、电影感强,具有完整起承转合和清晰情绪弧线。全片 仅使用两种运镜:高速跟拍、慢动作环绕。台词极少,自然像记忆碎片一样出现,语气真挚、温柔、克制,不喊口号,不过度熔情。不要灾难感、不要负向表达、不要夸张科幻。重点突出青春竞 速中的爱、支撑、反击与成长。0秒到5秒黄昏赛道,高速激烈竞速开场。镜头紧贴地面高速跟拍少年机车,轮胎掠过赛道边线,机车轰鸣,风声凌厉,气氛紧张炽热。少年全神贯注,夕阳在车 身金属外壳上拉出锋利高光。5秒到9秒进入关键弯道后、少年被对手突然超越。高速跟拍继续推进,画面表现出排名下滑和节奏被打乱的压迫感。头盔内近景出现短暂失神、呼吸发紧、轻微动 摇。少年低声说:"CanIstill catchup..."9秒到14秒少年落在后方,呼吸加重,情绪跌入低谷。比赛没有停止,机车仍在高速前进。画面开始在高速骑行中闪回温暖记忆碎片:童年学车时,有 人从身后扶住他;父亲替他整理头盔,动作细致而安静;终点前,-一个温柔注视他的笑容;黄昏坡道上,并肩走过的背影。这些记忆都用金色逆光、柔和慢动作、碎片化感受呈现。14秒到18秒 音乐从压抑逐渐转向昂扬。记忆中传来克制而温柔的声音:"Don't be afraid - I'm always here.""Stay steady. And locokforward."少年眼神重新聚焦,呼吸慢慢稳定,情绪从动接转为坚定。18 秒到23秒少年重新找回信念,全力提速,精准切线反击。高速跟拍白表现机车压弯、出弯、逼近前车的力量感与控制力。少年低声而坚定地说:"Iwon't stophere."23秒到27秒前方出现一段上 扬赛道,少年迎着夕阳全速冲刺。画面只保留呼吸声、引擎声和持续抬升的音乐,不再加入多余台词。机车借助惯性腾空而起,进入震撼慢动作。记忆深处最后传来一句带笑的温柔声音:"Goo n."27秒到30秒摄影机围绕半空中的机车进行慢动作环绕特写。将热血、温柔、自由、向上飞跃的情绪推向高潮。身后开出繁花特效,随后出现seedance,参考 @图像1

@CharaspowerAI

Jun 29, 2026

Anime Hunter Crystal Dungeon Raid
Seedance 2.0Animation
Prompt

A young hunter wearing futuristic armor, glowing emerald visor and twin energy blades, rendered in ultra-premium Japanese anime rendering, Solo Leveling-inspired visual style, high-contrast cel shading, dramatic anime lighting, glowing VFX - 0–4s: enters a colossal dungeon beneath a ruined city where giant crystal beasts emerge from the darkness; - 4–10s: sprints across collapsing platforms, cutting through monsters while crystal explosions illuminate the cavern, camera performing rapid anime-style orbit shots around every attack; - 10–15s: reaches the dungeon boss, a mountain-sized crystal dragon, and pierces its core with a blinding energy strike, ending with the dragon shattering into millions of glowing fragments while the hunter stands at the center of the collapse Epic dungeon raid anime, massive boss battle, premium sakuga spectacle.

@Cia0_exe

Jun 28, 2026

Anime Sorcerer Summons Dragon Over Shibuya
Seedance 2.0Animation
Prompt

@image1 (Sugiru Geto — long black hair, dark layered tactical robes, tanto blade, hand cannon, oni mask, follow reference exactly, no redesign) + @image2 (white dragon — long serpentine body, golden eyes, black claws, flowing whisker-like mane, emerges from a cracking orb, follow reference exactly, no redesign) Location: Present-day Shibuya rooftop, daytime — bright clear blue sky, iconic Shibuya Scramble Crossing visible far below with crowds and traffic, large digital billboards on building facades, modern glass skyscrapers, distinctive Shibuya 109 and surrounding cityscape. Visual style: Cinematic AI movie quality, bright vivid daylight color grade with crisp natural sunlight, cool white-blue highlights from the dragon's body and Geto's mask glow contrasting against the warm urban tones of Shibuya's buildings and billboards, dramatic god-ray lighting through clouds, fine dust/light particles catching sunlight, light film grain. Hard cuts synced to a rising orchestral-electronic score building to an epic crescendo. No dialogue. 15s total, 16:9, 4K, 24fps. 0–1.5s — HOOK. Close-up. Geto stands at the edge of a Shibuya rooftop in broad daylight, the iconic crossing and crowds bustling far below, his throat suddenly convulses as if choking, he coughs sharply — in the next instant, a small glowing white orb bursts from his mouth and drops into his open palm, his Hanya mask's eyes flickering faintly with cyan light against the bright sky. 1.5–3s — Wide shot, low angle. He hurls the small orb upward with both hands — it hangs suspended against the clear blue sky for a beat, cracks beginning to spiderweb across its surface, sunlight glinting through the fractures. 3–4.5s — Dynamic close-up, orb shattering. The orb explodes outward in a burst of white light and shards under the bright daylight, the dragon's head bursts free first, jaw snapping wide with a roar, golden eyes igniting against the sun. 4.5–6s — Wide dramatic shot. The dragon fully emerges in a spiraling motion, its long serpentine body unfurling across the daytime sky above the rooftop, mane and whiskers billowing in the wind, completely dwarfing the Shibuya skyline and billboards behind it. 6–7.5s — Tracking shot, the leap. Geto sprints across the rooftop and leaps off the edge, robes flaring behind him in the sunlight, landing cleanly onto the dragon's neck/back as it curves down to meet him mid-motion. 7.5–9s — Fast ascending shot. The dragon rockets upward past the glass skyscrapers, Geto crouched low gripping its mane, sunlight flaring off the dragon's pale scales in motion blur, the crowded crossing and city shrinking rapidly below them. 9–11s — Dynamic side-tracking shot. The dragon banks sharply between two towers, its long body coiling through the bright air in a fluid serpentine motion, Geto's hair and robes whipping wildly in the wind, his mask glinting under the midday sun. 11–13s — Wide cinematic shot. They soar high above the entire Shibuya skyline, the dragon's full body stretched out majestically against the blue daytime sky, sunlight reflecting brightly off its pale scales, the iconic crossing and digital billboards tiny far below. 13–14.5s — Final ascending shot, slow-motion. The dragon rises even higher into the bright sky, Geto standing tall on its back now, robes and the dragon's mane both flowing in perfect sync, light particles trailing behind them, sun flaring directly behind the dragon's silhouette. 14.5–15s — Freeze frame finale. The image holds in a dramatic silhouette against the bright sun — Geto and the dragon framed perfectly above the bustling, sunlit city below. Hold freeze for maximum impact, fade to black. Audio design: 0–1.5s: faint daytime city ambience (distant crowd noise, traffic), Geto's sharp coughing sound, low hum building as the orb glows 1.5–3s: rising orchestral swell, cracking sounds intensifying 3–4.5s: explosive shatter sound, deep dragon roar erupting, faint distant crowd gasps below 4.5–6s: massive whoosh as the dragon unfurls, wind gusts intensifying 6–7.5s: leap whoosh, landing impact sound as Geto mounts the dragon 7.5–11s: rushing wind, score hitting full intensity, dragon's low resonant growl underneath 11–13s: score sustaining at peak, faint city ambience fading into distance 13–15s: score swells to final note, then cuts to silence on freeze frame Consistency note: Sugiru Geto's design (hair, robes, mask, weapons) follows @image1 exactly with no redesign; the dragon's design (body, mane, eyes, emergence sequence from orb) follows @image2 exactly with no redesign; location follows present-day Shibuya's recognizable daytime cityscape (Scramble Crossing, billboards, glass skyscrapers).

@ShamiWeb3

Jun 24, 2026

Captain Tsubasa Style Goalkeeper Save
Seedance 2.0Animation
Prompt

Create a 15-second cinematic anime sports sequence in a manga-to-motion 2.5D hybrid style. Maintain strict character continuity: an original elite Japanese goalkeeper archetype (short black hair under a red cap, white-and-blue national kit, red gloves, calm analytical expression, elite reaction timing). No real-world character replication. STYLE: Ink-drawn manga panels transitioning into cinematic animation. Halftone shading, bold speed lines, impact freeze frames, floodlit night stadium, strong depth-of-field. Emphasis on reading play → positioning → anticipation → save execution → aftermath control. FORMAT: 16:9 · 15 seconds · 6 cuts · no UI, no overlays, no watermark 🔊 CORE SOUND RULE Commentary must explain decision-making, not just describe action. Audio must reinforce “anticipation → execution → outcome denial.” 🎞️ SHOT BREAKDOWN (REWRITTEN FOR CLEAR SAVE LOGIC) SHOT 1 (0:00–0:02.5) — “FREE KICK THREAT” VISUAL: Wide manga stadium. Free kick position clearly dangerous. Wall set. Keeper already slightly adjusting position. COMMENTARY (calm): “Saigo no furikku… koko ga shoubu da.” SOUND: Stadium low hum Distant wind Subtle tension drone SHOT 2 (0:02.5–0:05) — “READING THE SHOT” VISUAL: Keeper on line. BUT important change: he subtly shifts one step BEFORE the kick. Close-up: eyes tracking attacker + wall alignment + goal corner prediction. 0.3s anime flash shows: predicted ball curve line in his vision (overlay style manga effect) COMMENTARY (focused): “Wakabayashi… yomi kitta.” (“He has read it.”) SOUND: Heartbeat becomes clearer Soft “analysis cue” rising tone Crowd almost silent SHOT 3 (0:05–0:07) — “SHOT IS STRUCK (PREDICTED)” VISUAL: Boot hits ball. 0.4s manga impact frame. BUT keeper already moving weight BEFORE ball fully leaves foot. Key change: he is not reacting late — he is already launching. COMMENTARY (sharp): “Utta—!! …yoso doori!” (“Shot—!! Just as expected!”) SOUND: Sharp kick crack Whoosh begins immediately (keeper movement starts early) Crowd inhale SHOT 4 (0:07–0:10.5) — “ANTICIPATION SAVE (KEY HERO MOMENT)” VISUAL (IMPORTANT): Instead of last-second dive, show: Keeper already mid-air BEFORE ball reaches top corner path He intercepts trajectory early Hand meets ball at highest predicted point, not desperate reach Add split-second anime overlay: predicted curve line collapsing as ball is redirected COMMENTARY (explosive): “Yonda!! WAKABAYASHI TOMETA—!!” (“He read it!! Wakabayashi stops it!!”) SOUND: Deep bass surge Air rush from full dive CLEAN impact “THOOM” Immediate crowd explosion (clear denial reaction) SHOT 5 (0:10.5–0:13) — “CONTROL OF MOMENT” VISUAL: Keeper lands cleanly, already looking at ball going away from danger zone (important: show ball SAFE, not near goal). Defenders relaxing = proof save succeeded. COMMENTARY (relieved admiration): “Kanzen ni… yomi kiru.” (“Completely read and controlled.”) SOUND: Grass slide Crowd roar sustained but now celebratory Brass starts rising SHOT 6 (0:13–0:15) — “HERO CONFIRMATION” VISUAL: Keeper stands alone framed by goalpost. Ball cleared away in background. Teammates arrive after outcome is already safe. Freeze frame manga panel effect. COMMENTARY (soft legend tone): “Goal wa… mou nai.” (“The goal… is no more.”) SOUND: Crowd fades into warm echo Single orchestral hero note Silence into black

@drjoetw

Jun 22, 2026

Old Cat Wizard Betrayed by Sorceress
Seedance 2.0Animation
Prompt

【STYLE】 Japanese 2D Fantasy Animation, premium TV-anime quality, dramatic medieval European atmosphere, inspired by Arthurian legends, richly painted backgrounds, expressive character animation, dynamic camera movement, cinematic storytelling, fantasy adventure tone shifting into dark betrayal. Epic medieval orchestral soundtrack with choirs, strings, horns, and dramatic crescendos. All dialogue in English. No subtitles. 【DURATION】 15 seconds 【CHARACTERS】 【Old Orange Cat Wizard】 An elderly orange cat resembling a legendary court wizard. White eyebrows, long white beard, blue medieval robes, wooden staff, wise but naïve personality. 【Viviane White Cat】 A beautiful white cat inspired by the Lady of the Lake. Dark eye shadow, bright red lips, exaggerated elegant eyebrows, mysterious smile. Flowing white gown covered in faint rainbow-like magical sparkles. Charming but manipulative. 【Hyena Soldiers】 Armored hyenas riding horses, loyal castle guards. 【Black Bear Warriors】 Large black bears wearing enemy armor and carrying swords. 【SCENE 1 (00:00 - 00:02)】 A massive 5th-century English castle stands above green fields. Farmers move around outside the walls. The castle gates slowly open. Dramatic medieval music swells. The old orange cat wizard rides out on horseback, leading armored hyena soldiers on horses behind him. Wide cinematic shot. 【SCENE 2 (00:02 - 00:04)】 The group arrives at a mist-covered enchanted forest lake. Dense fog drifts above the water. A strange female laugh echoes through the forest. "Ha... ha... ha..." The soldiers nervously look around. 【SCENE 3 (00:04 - 00:07)】 The orange cat dismounts and approaches the lake. On a giant rock in the middle of the water stands Viviane, glowing softly beneath moonlight. She stares directly at him with a mischievous smile. The orange cat instantly falls in love. His eyes comically transform into giant heart shapes. He shouts: "Marry me!" 【SCENE 4 (00:07 - 00:08.5)】 Viviane hesitates briefly. Then she smiles. "Fine. Teach me all your magic." The orange cat excitedly nods. "Deal!" The music suddenly becomes ominous. 【SCENE 5 (00:08.5 - 00:10.5)】 Epic battle montage. In front of the castle, hyena soldiers clash against black bear warriors. Horses charge. Swords collide. Battle banners wave in smoke and fire. Fast-paced cinematic cuts. 【SCENE 6 (00:10.5 - 00:13)】 Inside the castle library. Ancient books fill towering shelves. Outside the windows, distant battle cries can be heard. The old orange cat now lies weakly in bed. Viviane stands beside him with a cold expression. The cat weakly reaches out his paw toward her. 【SCENE 7 (00:13 - 00:15)】 Viviane suddenly slaps his paw away. "Don't touch me, old fool." She raises her hand and unleashes glowing magic. A gigantic transparent bubble instantly traps the orange cat. The cat's face freezes in terror. Ice rapidly spreads across his body inside the bubble. The music reaches a dark climax. A deep female narrator whispers: "Love can be dangerous." The frozen bubble reflects magical rainbow light as the screen fades to black.

@CharaspowerAI

Jun 22, 2026

Brutal Anime Boxer Final Round
Seedance 2.0Animation
Prompt

A brutal anime boxer with spiky white hair, glowing red eyes, ripped athletic body covered in sweat and bruises, fists wrapped in torn tape radiating energy Enters a savage final-round fight, dodging punches in ultra slow motion before unleashing a devastating combo that creates shockwaves with every hit and cracks the ring floor beneath him Underground championship arena packed with screaming fans, bright overhead lights, smoke and debris floating through the air Begins with intense close-up on trembling fists and sweat drops, rapid handheld tracking around fighters, whip pans following impossible punches, crash zoom during impact frames, dynamic Anime-inspired smears and exaggerated camera shake during combos, sweat and blood particles suspended mid-air, ending with the final punch launching the opponent across the ring as the entire arena erupts while the boxer stands breathing heavily beneath the spotlight, camera slowly orbiting his victori

@AIwithJessica

Jun 18, 2026

Anime World Cup Football Showdown
Seedance 2.0Animation
Prompt

Premium Cinematic Semi-Realistic Anime Sports Film (World Cup 2026 broadcast realism, grounded documentary stadium cinematography, ultra-detailed anime rendering, natural cinematic color grading, realistic stadium lighting, FIFA-level broadcast energy, high-detail motion animation, dynamic handheld + gimbal camera work, physically accurate ball physics). CHARACTERS (CONSISTENT) Player 1: Dark charcoal technical football jacket with asymmetrical panel design, subtle deep crimson accents, tapered athletic pants, futuristic street football boots, short textured hair. Player 2: Sand-beige sleeveless utility jersey over slate-blue compression base layer, cargo-style football pants, lightweight tactical boots, braided undercut hairstyle. Maintain exact outfits and identity throughout. CUT 1 (0:00–0:01) — WORLD CUP STADIUM DROP (1 SEC ONLY) Ultra-fast aerial establishing shot. Massive World Cup 2026-style stadium between futuristic megacity towers. Crowd packed on every level, bridges, rooftops, and stands. Camera drops instantly toward midfield. No slow motion. Instant high-energy reveal. CUT 2 (0:01–0:03) — RIVAL LOCK-IN Medium close-up tracking shot. Both players walk toward each other at center pitch. Strong eye contact, controlled tension, elite focus. Subtle wind movement on clothing. Camera pushes slightly between them with handheld realism. Crowd becomes blurred ambient roar. CUT 3 (0:03–0:06) — ELITE DRIBBLE DUEL Low-angle dynamic orbit shot. Player 1 executes high-level technical dribbling: rapid stepovers sole rolls elastic feints sudden directional cuts Player 2 mirrors with elite defensive tracking and interception timing. Ball stays grounded with realistic physics. No slow motion — pure live-match intensity. CUT 4 (0:06–0:09) — EXTREME LEG BATTLE / BALL SNATCH DUEL Extreme close-up + shaky handheld realism. Both players engage in tight space struggle: toe pokes heel blocks rapid interceptions repeated ball snatching attempts through legs and between feet A true “World Cup knockout match intensity” moment. Bodies collide lightly, balance shifts, quick recoveries. Camera rotates tightly around the duel, increasing tension and realism. CUT 5 (0:09–0:12) — BREAKAWAY + CENTER-NET GOAL (FIXED FINISH) Player 1 breaks free from the duel and sprints forward. Player 2 chases at full speed. Approaching goal: Player 1 uses a sharp attacking feint to create shooting space Quick final touch to set ball cleanly ⚽ FINISH (IMPORTANT) Player 1 strikes the ball with powerful precision. Ball travels straight toward the CENTER of the net Strong, heavy impact directly into middle net area Net ripples outward symmetrically from center point Goalkeeper reaction is late and fully beaten CAMERA Slight handheld shake on strike Micro motion blur only at impact frame Crowd erupts instantly like live broadcast CUT 6 (0:12–0:15) — RESPECT ENDING (HANDSHAKE + HUG) Both players recover after the goal. They walk toward each other calmly at midfield.

@Toshi_nyaruo_AI

Jul 1, 2026

Kawaii Hyper-Pop Fisheye Dance Music Video
Seedance 2.0Animation
Prompt

Use the uploaded images as character and style references. 15-second kawaii hyper-pop music video at BPM 174. No lip-sync. No singing focus. Create a fast, chaotic, cute visual sequence with rapid character switching among all uploaded reference characters. Style: Pastel neon anime, pink, cyan, yellow, mint, lavender, bold outlines, flat shading, stickers, flowers, bows, spirals, halftone dots, manga panels, candy glitch accents. Main motion: Fast BPM174 rhythm, rapid cuts every 0.1–0.4 seconds, cute dance bursts, sudden poses, bouncing, spinning, mob-dance energy, exaggerated reactions, clone echoes, split panels, and visual overload. Lens effects: Use strong fisheye and ultra-wide distortion. Make the center bulge forward. Stretch and curve the edges clearly. Use obvious barrel distortion, warped perspective, tunnel zooms, crash zooms, rotating camera, dutch angles, whip pans, and sudden push-ins. Variation: Do not repeat similar shots. Each section should introduce a different effect: fisheye close-up, spinning camera, split-panel shatter, clone multiplication, kaleidoscope mirror, mob-dance burst, sticker tunnel, wide-angle distortion, radial explosion, multi-character chaos. Timeline: 0–3s: extreme fisheye close-ups, fast character switching, sticker bursts. 3–6s: rotating camera, panel splits, shattered manga frames. 6–9s: clone multiplication, mob-dance bouncing, wide-lens warping. 9–12s: kaleidoscope mirrors, tunnel zooms, crash zoom reactions. 12–15s: maximum chaos, rapid effect relay, all characters in fast succession, final distorted cute impact frame. Important: Make the fisheye distortion visually obvious, especially at the edges. Keep faces cute and readable. Use many different visual tricks, not one repeated effect. Negative prompt: weak fisheye, only round frame, static camera, repetitive shots, slow motion, lip-sync, realistic style, horror, grotesque face, broken anatomy, extra limbs, muddy colors, low energy

@IqrasaifiAI

Jun 29, 2026

Cyberpunk Anime Wingsuit Flight Scene
Seedance 2.0Animation
Prompt

use @[Image 1] as character sheet An ultra-dynamic cyberpunk anime cinematic wingsuit proximity-flying video featuring Jax Storm. Preserve his exact face, glowing cyan cybernetic eyes, messy neon-green hair styled in a sharp undercut, sleek matte-black tech wingsuit with glowing green circuitry lines, integrated helmet with a retractable mirrored visor, carbon-fiber gauntlets, and a pulsing energy core on his chest. Keep perfect character consistency the whole time. Never change his outfit, hair, or face. STYLE: ultra-premium anime feature-film quality, high-energy futuristic sports-anime cinematography, aggressive dynamic action animation, realistic aerodynamics in an stylized anime aesthetic, dramatic twilight lighting, detailed wind and particle simulation, lively expressive facial acting. Absolutely no slow motion at any point. Constant high speed and momentum. SETTING: high-speed flight through a massive futuristic canyon city at dusk, brilliant neon sun flares from towering skyscrapers, fast-rushing holographic advertisements, distant streams of hover-traffic far below, vivid cyberpunk summer atmosphere. FORMAT: one continuous single-take shot, no cuts, no transitions, no montage, one uninterrupted aggressive camera move. HOOK (first 2 seconds): open EXTREMELY close on Jax's face mid-dive from a skyscraper ledge, looking straight into the lens with a fearless, confident smirk, neon hair whipping violently in the wind, helmet visor retracted up. He gives a quick nod toward the camera. Instant speed and energy from frame one. CAMERA: the camera rips backward off his face and whips into a fast 360-degree orbit around his body as he drops. In one unbroken motion, it swings overhead, revealing the massive vertical city drop below, then dives down alongside him. It chases tightly, snapping between front, side, and over-the-shoulder angles, always fast, always handheld-energetic, never static. ACTION FLOW: Jax slams his visor down, snaps his arms out to engage the wingsuit, and slices through the air, accelerating hard as neon clouds blast past. He spreads into a tight tracking glide, weaving dangerously close between two holographic billboards, his body angling sideways across the screen. He throws a cheeky thumbs-up at the camera mid-turn. Then, with a sudden powerful shift in body weight, he pulls up hard—his suit's thrusters fire open with a neon green burst, snapping him upward into a hard, punchy braking maneuver (fast and forceful, NOT slow). The air ripples, his body tenses, and the camera shakes violently with the impact of the deceleration. FINAL MOMENT: now dropping cleanly onto a high-altitude landing platform, the camera swings around to his front. He slides to a halt, the glowing city horizon stretching behind him. He stands up, flips his visor open, grins, and gives a confident two-finger salute toward the lens. The camera pushes in slightly on his smile as the video ends on his triumphant expression. EXPRESSIONS: fearless smirk on the hook, intense focused concentration during the flight, exhilarated grin at the end. Lively, human, expressive face acting throughout. NEGATIVE: no slow motion, no freeze frames, no static shots, no camera cuts, no extra limbs, no face distortion, no outfit change, no duplicate character, no text, no logos overlay, no subtitles, no watermark.

@Korgamiai

Jun 28, 2026

Anime Pirate Escapes Dockside Explosion
Seedance 2.0Animation
Prompt

REFERENCES: Reference Image 1 = Character sheet. Use this as the primary character lock for Cap N King. Maintain one single consistent Cap N King throughout the entire 15-second sequence. Preserve his exact youthful proportions, silhouette, anatomy, blond shaggy hair, blue eyes, freckles, black tricorne pirate hat with skull-and-crossbones emblem, red coat, white ruffled cravat shirt, belts, sash, dark pinstripe trousers, gloves, cuffs, boots, and mischievous heroic energy. No duplicated limbs, no extra arms, no extra legs, no costume changes, no extra characters. Reference Images 2–3 = Explosion / debris / cinematic environment references. Use these as the main visual guide for the chaotic destruction, splintered wooden beams, dust clouds, flying debris, cracked sandy ground, bright sky haze, impact energy, wide-angle framing, explosive motion, and rough hand-drawn illustrative texture. STYLE Stylized 2D hand-drawn anime adventure animation, high-end expensive production, Disney and Ghibli-quality body mechanics, expressive rotoscoped realism, clean but sketchy linework, painterly dust and debris, dynamic cel-shaded lighting, high contrast, bright exposure, deep shadows, vivid highlights, golden dust glow, smoky grey-brown explosion clouds, pale blue-yellow sky haze, cinematic impact framing, masterpiece quality. Single continuous 15-second shot. Ultra dynamic, fluid detailed animation. Wide-angle lens, extreme foreshortening, dramatic perspective, low ground-skimming camera, controlled shaky handheld chaos, camera constantly moving from low to high angles, orbiting around Cap N King as he escapes the explosion. Motion should feel fast, dangerous, playful, and heroic. SCENE A pirate shipwreck / dockside battlefield is being torn apart by a massive explosion. Huge splintered wooden masts and beams crash diagonally through the frame. The ground is cracked, sandy, and littered with broken planks, shattered barrels, stones, sparks, smoke, and flying debris. A dense rolling dust cloud erupts behind Cap N King, swallowing the background. The sky is bright and hazy, washed with pale blue, warm yellow, and smoky beige tones. The entire scene should feel like a hand-drawn action impact frame brought to life. ACTION / TIMING 0:00–0:02 — The shot begins low to the ground, skimming across cracked sand and debris. A huge explosion erupts behind Cap N King. Dust, smoke, sparks, rocks, and wooden splinters burst outward. Cap N King is already mid-escape, sprinting toward camera with his red coat and sash whipping violently. 0:02–0:04 — The camera swings around him from a low front angle to a sharp side angle. He ducks under a massive falling wooden beam, one hand touching the ground for balance. His hat stays firmly on, coat tails flare, boots kick up dust. 0:04–0:06 — A blast wave throws debris past the lens. Cap N King slides under flying planks, then pops back up with a fearless mischievous grin. Extreme foreshortening on his reaching hand and boots. His face stays expressive and clearly readable. 0:06–0:08 — The camera orbits upward as he leaps over a cracked section of ground. Behind him, a mast smashes down diagonally, sending another shockwave of smoke and splinters across the frame. His red coat creates a bold silhouette against the pale explosion haze. 0:08–0:10 — Cap N King lands in a crouched dynamic action pose, then immediately launches forward again. The camera rushes past flying debris, briefly framing him through clouds of dust and broken wood. Use realistic weight, momentum, and youthful agility. 0:10–0:12 — A huge wooden structure collapses behind him, almost filling the frame. Cap N King looks back for a split second with alert blue eyes, then turns forward with a victorious grin and accelerates. 0:12–0:14 — The camera drops extremely low and races backward as he charges directly toward the viewer. His boots strike the cracked ground, coat flares wide, sash trails behind, dust explodes around his feet, and debris streaks past the lens. 0:14–0:15 — Cap N King lunges into an extreme heroic foreshortened pose, one arm reaching forward as the explosion blooms into a massive high-exposure flash behind him. Hard cut to black. CHARACTER PERFORMANCE Cap N King should feel brave, mischievous, fast-thinking, and heroic — never mean-spirited. Keep his expressions youthful and readable: focused calculation, surprise, fearless grin, and confident victory. Maintain consistent freckles, hair shape, hat emblem, costume details, and proportions in every shot. CAMERA Single continuous shot. Low ground-skimming camera. Dynamic orbit around the subject. Rapid but readable angle changes. Extreme wide-angle perspective. Strong foreshortening. Camera moves from low front view, to side orbit, to upward heroic framing, then back to a direct low frontal escape shot. Chaotic handheld energy, but Cap N King must remain clearly readable at all times. NEGATIVE / RULES No duplicated limbs. No extra arms. No extra legs. No extra characters. No adult version of Cap N King. No costume redesign. No missing hat. No changed emblem. No changed coat colour. No modern clothing. No guns. No gore. No photorealism. No 3D CGI look. No muddy anatomy. No unreadable silhouette. No excessive blur. No style drift. No text, logos, captions, or UI. Keep Cap N King perfectly consistent from start to finish.

@smoermeow

Jun 25, 2026

90s Cel-Shaded Anime Military One-Shot
Seedance 2.0Animation
Prompt

A one-shot sequence from a 90s-style cel-shaded-like fantasy military anime. # Constraints The camera is never stays still, continuously moving forward or circling in. Fundamentally, it passes by the subject's side and enters the deep darkness behind them. However, in specified cuts, it performs a vertical rise from underground, entry into the pupil, and a bullet-time 360-degree circling in the climax. Do not use glow as flash or pulse. Overexposure of the entire frame is prohibited. Strictly adhere to the facial, hair, clothing, silhouette, and equipment features from each character's reference images. Maintain consistency in characters' faces and clothing, no distortion, natural and smooth motion. # Characters ## Character 1 Image1 ## Character 2 Image2 ## Character 3 Image3 ## Character 4 Image3 ## Character 5 Image5 ## Character 6 Image6 ## Character 7 Image7 Setting Forest edge battlefield, night. Ruined debris, ancient roots, Imperial steamcraft, root conduits, restrained steam. Lighting: blue moonlight, navy shadows, small cel flames. Dark areas are vast, with local light only. Scene A one-shot sequence where the camera swims through darkness in a single unbroken line. First it passes through debris, roots, and steam to visit 3 appearances; the 4th appears via vertical rise. From the 5th onward, it relays through the pupil to inner battlefield and ends in bullet-time 360. cut1: Camera advances low from dark ruined debris. Character 1 emerges, raises their face, and looks toward camera. Hair and cloak sweep across frame. Camera grazes Character 1's face and follows the motion into darkness. cut2: The camera threads through ancient roots as the child (Character 2) rides on the back of Character 3, and they walk toward the low camera through forest gloom. Character 2 turns toward the camera as they pass the camera lens close by, then the camera drops into root-shadow behind them. cut3: Camera exits root-shadow into steam and machine silhouettes. Character 4 unsheathes her sword fast while fixing their gaze on camera. Camera passes Character 4's cheek, tracks along the blade and enters its dark reflected line. cut4: Camera rises from an underground conduit through roots and soil. As the young man (Character 5) kneels; camera tilts up to full body. Character 5 stands, root-veins tightening along one arm. Camera follows the root-veins into Character 5's eye. cut5: Camera dollies into Character 5's pupil, swallowed into black. Inside, Character 6 erupts outward on one side and Character 7 surges outward on the other. Character 5 stays centered. Camera is pulled through both forces into battlefield darkness. cut6: From blackness, camera advances into battlefield haze. Character 5 emerges at center and unleashes root-vein power. Character 6 erupts outward with life-force, roots, flowers, and blue-green energy. Character 7 expands outward as destructive shadow-root force, tearing through the battlefield and dragging broken Imperial ships, metal splinters, and earth into the air. The camera makes one slow 360° orbit around Character 5 as Character 6 and Character 7 rage on opposite sides of him. Roots, leaves, splinters, earth, and metal drift in bullet-time.

@suji_pop

Jun 25, 2026

Snappy Cartoony Anime Acting Style Prompt
Seedance 2.0Animation
Prompt

Emphasize snappy animation with lively energy, pose-to-pose, strong anticipation, overshoot, squash and stretch, quick switches in facial expressions, and follow-through on hair and sleeves.   Give the movements a distinctive rhythm with variation in pacing: Hold still poses firmly for a split second, then transition to the next movement with a quick, bouncy snap. Make it comical and well-timed, but keep the actions easy to read. Movements follow: "stillness → preparatory action → sudden acceleration → large overshoot → sharp stop → hair and sleeves sway delayed."   Facial changes are exaggerated and comical.   Poses are clear in silhouette, with a solid hold of 0.1–0.2 seconds at the end of each action.   Use cartoonish squash & stretch, motion blur, short afterimages, dramatic smear frames and speed lines sparingly. Physics are slightly exaggerated beyond reality, but the character's footing and center of gravity don't break.

@IqrasaifiAI

Jun 23, 2026

Anime Big-Wave Surfing Action
Seedance 2.0Animation
Prompt

SUBJECT & CONSISTENCY: An ultra-dynamic anime cinematic big-wave surfing video featuring Kai Tempest. Preserve his exact face, piercing emerald-green eyes, messy windblown white hair with vivid aqua streaks, dark-blue and white technical rash guard with a glowing neon-blue seam pattern, black board-shorts with aqua utility straps, waterproof tech-wristband tracker, and a sleek carbon-fiber metallic blue surfboard with a sharp geometric shark-tooth logo. Keep perfect character consistency the whole time. Never change his outfit, hair, or face. STYLE: Ultra-premium anime feature-film quality, high-energy sports-anime cinematography, aggressive dynamic action animation, realistic hydrodynamics and wave physics in anime style, dramatic back-lit ocean lighting, detailed water spray, foam, and mist simulation, lively expressive facial acting. Absolutely no slow motion at any point. Constant high speed and momentum. SETTING: A colossal, churning tropical ocean during a storm, massive 50-foot turquoise walls of water, intense sun breaking through dark storm clouds creating dramatic light rays, heavy sea spray whipping through the air, vivid adrenaline-charged atmosphere. FORMAT: One continuous single-take shot, no cuts, no transitions, no montage, one uninterrupted aggressive camera move. HOOK (first 2 seconds): Open EXTREMELY close on Kai’s face mid-ride inside the barrel of a massive wave, looking straight into the lens with a fierce, ecstatic grin, ocean spray and aqua-streaked hair whipping violently across his face, eyes wide and bright with excitement. He shouts a defiant challenge toward the camera. Instant speed and energy from frame one. CAMERA: The camera rips backward off his face, pulling out of the wave's barrel and whipping into a fast 360-degree orbit around his body as he carves down the massive wall of water. In one unbroken motion, it plunges low to the water's surface, tracking just inches above the churning foam, then rockets upward to look down at him from the crest. It chases tightly, snapping between front, side, and over-the-shoulder angles, always fast, always handheld-energetic, never static, never rising into slow drifting. ACTION FLOW: Kai snaps from a bottom turn into a vertical climb up the towering wave face, accelerating hard, a massive sheet of water spraying off his board's tail. He reaches the lip and launches into a powerful, rotating air-reverse above the crest, body and board spinning sideways against the sky. He throws a cheeky, confident wink at the camera mid-air. Then, landing cleanly back onto the churning slope with a sudden heavy impact, he sticks the landing — his board digs deep into the water, driving him forward with a hard punchy motion (fast and forceful, NOT slow). The water explodes around him, his hair flips back, and the camera shakes violently with the force of the landing. FINAL MOMENT: Now racing safely out into the open shoulder of the wave as it dissipates, the camera swings around to his side, the ocean glowing under the breaking sunlight. He steadies his stance, stands up tall on the board, grins, gives a sharp, respectful salute toward the lens, and mouths his final line. The camera pushes in slightly on his victorious smile as he kicks out over the back of the wave, still full of momentum. Video ends on his confident expression. EXPRESSIONS: Ecstatic adrenaline-filled grin on the hook, laser-focused intensity during the steep climb, cheeky wink mid-air, victorious satisfied smile at the end. Lively, human, expressive face acting throughout. NOTEWORTHY DISTINCTIONS (NEGATIVE): No slow motion, no freeze frames, no static shots, no camera cuts, no extra limbs, no face distortion, no outfit change, no duplicate character, no text, no logos overlay, no subtitles, no watermark, no missing surfboard leash lines.

@IqrasaifiAI

Jun 22, 2026

Anime Vampire Sorceress Transformation Battle
Seedance 2.0Animation
Prompt

A high-quality Japanese anime-style video depicts a fluid, "Sakuga"-level battle scene. Shot on ARRI ALEXA Mini LF, 85mm prime lens, featuring subsurface scattering on character models and anamorphic bokeh. 00:00–00:00 (Opening Frame: Extreme Close-up of Black Lace Gloves Snapping Together) 00:00–00:03 (Crimson Resonance · Abyssal Ley Line Awakening) Camera: Macro close-up of a single drop of glowing crimson liquid falling from a fingertip → Rapid pull-back to a sweeping overhead crane shot. Action: The girl steps sharply in a rhythmic, K-pop dance editorial motion, slamming the heel of her platform boot into the marble floor. She gracefully sweeps her lace-gloved hand in a wide arc, as if directing a symphony. Effects: A massive, intricate Neo-Gothic magic circle composed of glowing crimson thorns and stained-glass geometric patterns shatters into existence across the floor. Plumes of black rose petals burst upward, caught in a sudden, localized anti-gravity field. Heavy Rembrandt lighting casts dramatic, high-contrast shadows across her face. Atmosphere: Haute-couture elegance masking lethal, predatory intent. 00:03–00:06 (Phantom Manifestation · Carmine Aristocrat Descent) Camera: Close-up of the magic circle’s core, focusing on the refractive light → Dynamic, low-angle tracking shot orbiting the character. Action: She arches her back elegantly, intertwining her fingers behind her neck in a striking, Vogue-cover pose. The motion is impossibly fluid, blending high-fashion modeling with martial arts precision. Effects: From the shattering stained-glass circle, a mist of deep velvet-red and pitch-black spiritual energy rises. The towering, spectral silhouette of a demonic, multi-winged Vampiric entity emerges. Its wings are made of liquid glass and crimson energy, casting fractured, prismatic light across the scene. Japanese Incantation (Whispered, ASMR-level proximity, dripping with dark charisma): "Thorns of the abyss, weave the red thread. Awaken the night." Atmosphere: Seductive, terrifying, and visually opulent. 00:06–00:09 (Possession Fusion · Neo-Gothcore Transformation) Camera: Medium shot focused on her upper body → Rapid, jarring push-in to capture the micro-expressions of her glowing eyes. Action: She forcefully drops her hands, snapping her fingers. The massive winged entity collapses into a torrent of liquid crimson light that spirals directly into her chest. She tilts her chin upward, absorbing the immense power without breaking her cold, deadpan expression. Effects: Dark red electrical arcs crawl over her skin, highlighting the highly detailed subsurface scattering of the animation. Her standard high-teen preppy uniform violently dissolves into shifting ribbons of black silk, instantly reforming into a sleek, body-fitting Neo-Gothcore combat dress. Corset detailing, asymmetrical skirts, and heavy metallic silver hardware lock into place. Details: A faint, glowing crimson thorn tattoo vines its way up her neck. Her irises bleed into a brilliant, luminescent ruby red, piercing through the dark anamorphic bokeh of the background. Atmosphere: The flawless, untouchable awakening of a dark aristocrat. 00:09–00:12 (Final Awakening · Crystalline Rapier Manifestation · Combat Form Complete) Camera: Low-angle full-body shot tracking her lateral movement → Side slow-motion still upon executing her stance. Action: She extends her right hand effortlessly into the void. A rapier forged from condensed, crystalline blood and black iron materializes into her grip with a sharp, high-frequency shing. She performs a blindingly fast, flawless fencing lunge, stopping millimeters from the camera lens, posture light as a feather. Effects: The rapier emits a faint, crimson mist, leaving a lingering ribbon of red light in the air. The edges of her asymmetrical black skirt flutter dramatically in the sudden wind pressure. Behind her, the spectral wings of the vampire entity briefly flare out like a dark halo before vanishing into her silhouette. Styling: High-fashion Neo-Gothcore combat attire. A lethally elegant weapon. Movements are impossibly sharp, blending regal fencing techniques with explosive assassin agility. Atmosphere: Transformation complete, absolute lethal perfection established. 00:12–00:15 (Initialization Complete · The Red Carpet Stance) Camera: 360° high-speed orbiting close-up with intense depth of field → Front fixed shot focused directly on the tip of the rapier. Action: She lightly flicks her wrist, tracing a sharp, geometric blood-red arc in the air to clear the blade. She shifts her weight onto her back leg, dropping into a predatory, low-center-of-gravity fencing stance. Her free hand rests lightly behind her back, maintaining flawless posture. Effects: The glowing red arc leaves a permanent, burned-in afterimage in the air. The ambient falling rose petals instantly freeze in place, suspending the entire scene in a terrifying, time-locked stasis. The lighting drops into a moody, cinematic shadow, illuminating only the glowing red of her eyes and her blade. Atmosphere: The breathless, agonizing silence of an executioner waiting for the curtain to rise. Requirements: 60 frames, perfect quality befitting a fourth-anniversary OAD, heavy emphasis on cinematic lighting (Rembrandt, chiaroscuro), intricate textile physics, and liquid-glass particle effects.

@AIwithJessica

Jun 22, 2026

Anime World Cup Football Trailer
Seedance 2.0Animation
Prompt

TITLE: NIGHT OF LEGENDS — World Cup 2026 Trailer STYLE: Semi-3D anime sports cinematic. Sharp anime facial features, expressive eyes, cel-shaded wet hair, realistic athletic body proportions. Heavy rain, realistic physics, dramatic floodlights, cinematic depth of field, premium sports-commercial quality, ultra-detailed motion, seamless character consistency across all cuts. DURATION: 15 Seconds FORMAT: 16:9 CHARACTER: Same football striker throughout all shots. Original fictional World Cup 2026-inspired kit with tournament crest. ──────────────────────────── CUT A — STADIUM AWAKENS TIME: 0:00–0:03 (3 sec) Wide cinematic stadium shot at night during heavy rain. Massive floodlights activate one by one around the arena, illuminating sheets of rain. The lone striker stands at the center circle with head lowered. Rain streams down his hair and jersey. His fists slowly tighten as each light ignites behind him, creating a powerful silhouette. Camera slowly pushes forward from a wide shot into a medium shot. CAMERA: Slow dolly-in, centered composition. SOUND: Floodlights powering on, distant crowd murmur, rainfall. BGM: Single deep sub-bass hit, dark and ominous. ──────────────────────────── CUT B — THE LOOK UP TIME: 0:03–0:06 (3 sec) Extreme close-up of the striker's face. Rain slides down his jawline and across his focused eyes. He lifts his head sharply toward camera. One controlled breath escapes. His eyes narrow with determination. Camera tracks slightly around his face before cutting to his first explosive step toward the ball. CAMERA: Extreme close-up, slow orbit, dramatic lens compression. SOUND: Heartbeat thud, sharp inhale, first boot impact on wet turf. BGM: Low rhythmic pulse synchronized to heartbeat. ──────────────────────────── CUT C — THE RUN & THE TOUCH TIME: 0:06–0:09 (3 sec) The striker accelerates through driving rain. Tight close-ups of boots striking wet turf. Quick touches push the ball forward. He performs a sharp body feint past the first defender. Instantly transitions into a low drag-back, leaving a second defender behind. Anime-style motion trails and rain streaks emphasize speed. Water splashes with every step. CAMERA: Tracking shot, low-angle action shots, dynamic speed ramps. SOUND: Rapid ball taps, splashing water, defenders fading behind. BGM: Fast cinematic percussion building intensity. ──────────────────────────── CUT D — THE BICYCLE KICK TIME: 0:09–0:12 (3 sec) The striker flicks the ball upward with a heel touch. Time slows dramatically. He launches backward into a fully inverted bicycle kick. Rain droplets freeze around him. Stadium lights create a glowing anime rim light around his silhouette. His boot strikes the ball at the highest point of the motion. The ball rockets toward goal through suspended rain particles. CAMERA: 360-degree slow-motion rotation around athlete. SOUND: Deep whoosh, crowd gasp rising into roar, powerful strike impact. BGM: Massive orchestral crescendo at contact. ──────────────────────────── CUT E — THE NET & THE HERO TIME: 0:12–0:15 (3 sec) The ball blasts into the upper corner of the net beyond the goalkeeper's desperate dive. Net snaps violently. The crowd erupts. The striker lands, rolls smoothly onto his feet, and stands motionless in the rain. His chest rises and falls from exertion. Camera slowly pushes into a close-up hero portrait as rain falls around him. Final title appears. TEXT OVERLAY: "NIGHT OF LEGENDS" CAMERA: Goal shot → Hero medium shot → Close-up portrait. SOUND: Net snap, stadium explosion of cheers, breathing settling. BGM: Heavy bass drop resolving into a victorious orchestral finale. ──────────────────────────── CONSISTENCY NOTES • Use Cut B close-up as character reference for all cuts. • Maintain identical face, hairstyle, eye shape, and kit throughout. • Same rain density from beginning to end. • Same stadium architecture and floodlight configuration across all shots. • Consistent semi-3D anime sports aesthetic. • Continuous musical build from tension to triumph. • Realistic football physics and natural athletic movement. • Cinematic sports-commercial quality throughout.

@RBLabQ

Jun 30, 2026

2D Doodles Tear Out of Notebook
Seedance 2.0Animation
Prompt

Continuous single-shot live-action hybrid cartoon video, 15s long single take, no cuts, smooth seamless continuous camera movement, whimsical and magical, 16:9, Cinematic 35mm film style mixed with pure 2D traditional animation, high-quality dynamic cinematography, organic heavy film grain, beautiful analog color grading, high detail textures on the real wooden desk, depth of field mastery, clean precise motion, snappy and exaggerated cartoon animation style, The characters must strictly maintain the exact 2D hand-drawn raw marker line art style and visual appearance directly from "@ image1". [15-SECOND SEAMLESS CONTINUOUS SINGLE-TAKE] 0-3s: The camera is completely static, focusing on a real notebook page resting on a wooden desk, which contains the doodle characters from "@ image1". Suddenly, the paper wrinkles heavily and the 2D marker characters come to life, shaking with excitement. 3-7s: In a single smooth continuous camera movement tracking slightly sideways, the characters violently rip and tear open the paper sheet from the inside, stepping out directly onto the real wooden desk while completely preserving their original flat 2D raw marker line art style, casting realistic dynamic shadows on the wood. 7-15s: The camera slowly tracks backward in the same seamless continuous shot. [IF MULTIPLE CHARACTERS IN "@ image1": They immediately start having a cute, funny, and chaotic cartoonish argument with each other, waving their arms and making exaggerated faces. IF ONLY ONE CHARACTER IN "@ image1": The character performs a goofy, energetic cartoon dance, shaking its body and jumping happily.] All actions happen continuously in a single take under warm cinematic lighting. Total: 15s / 16:9 / 1 continuous single take

@CharaspowerAI

Jun 30, 2026

Demon Huntress Battles Giant Monsters, Anime Style
Seedance 2.0Animation
Prompt

A mysterious demon huntress with short white hair, glowing blue eyes, long dark coat and twin energy blades, rendered in ultra-premium Japanese anime rendering, MAPPA-inspired sakuga animation, sharp anime linework, cinematic anime lighting, dynamic motion smears - Enters a ruined city consumed by monstrous creatures, camera tracking behind her through smoke and destruction; - Launches into relentless combat, wall-running between buildings, cutting through giant beasts and dodging devastating attacks while entire streets collapse around her; - Reaches the alpha monster towering above the skyline and executes a final cross-slash that erupts into a city-sized energy wave, ending with the creature disintegrating as sunlight breaks through the clouds Dark fantasy anime action, brutal creature combat, legendary MAPPA-style climax.

@CharaspowerAI

Jun 29, 2026

Manga Heroine Slays Demons on Temple
Seedance 2.0Animation
Prompt

A deadly manga heroine with long silver hair, piercing crimson eyes, athletic silhouette, black battle kimono flowing in the wind, rendered in ultra-premium Japanese anime rendering, manga-style visual language, epic anime-inspired sakuga animation, sharp anime linework, high-contrast cel shading, hand-drawn speed lines, explosive impact frames, dynamic motion smears, dramatic facial close-ups, cinematic anime lighting - Stands alone on a shattered temple staircase as dozens of demon warriors charge uphill toward her, camera slowly circling her calm expression before a sudden crash zoom into her eyes; - Explodes forward with impossible speed, slicing through enemies in a blur of steel, bodies launched through pillars, stone stairs shattering beneath each step, epic anime-style impact frames punctuating every strike; - Reaches the giant demon general at the summit and defeats him with a single devastating slash that splits the temple gate behind him, ending with the heroine standing amid falling debris while the remaining demons retreat in terror Epic fantasy anime battle, brutal sword choreography, heroic final payoff.

@Korgamiai

Jun 28, 2026

Anime Pirate Girl Shipwreck Escape
Seedance 2.0Animation
Prompt

Reference Image 1 = Celeste Redtide character sheet. Use this as the primary character lock for Celeste Redtide. Maintain one single consistent Celeste throughout the entire 15-second sequence. Preserve her exact youthful anime proportions, silhouette, warm brown twin ponytails, loose bangs, expressive brown eyes, red hair ribbons, white off-shoulder ruffled blouse, black corset bodice with red trim and white crisscross lacing, layered white underskirt, flowing deep-red asymmetrical overskirt / cape, wide red belt, oversized gold buckle, leather pouches, black boots with gold trim, and ornate flintlock pistol design. Preserve her playful, confident, charismatic pirate-girl energy. No duplicated limbs, no extra arms, no extra legs, no costume changes, no adult redesign. Preserve the monkey companion from Celeste’s sheet as her only companion. The monkey is small, playful, expressive, brown-furred, wearing a red pirate bandana. Keep one monkey only, one tail only, no duplicate monkeys, no extra tails. Reference Image 2 = Clean shipwreck / seaside environment reference. Use this as the main location and lighting reference: tilted broken pirate ship, wide sandy shoreline, cracked wet ground, shallow reflective water, pale blue sky, soft golden haze, distant silhouettes, low cinematic horizon, and open wide-angle breathing space. Reference Images 3–4 = Explosion / debris / destruction references. Use these as the main visual guide for chaotic destruction, exploding shipwreck energy, huge dust plumes, smoke clouds, fire bursts, flying debris, splintered wood, impact shockwaves, blurred foreground fragments, cracked ground, bright overexposure, and rough hand-drawn illustrative action texture. STYLE Stylized 2D hand-drawn anime pirate adventure animation, high-end expensive production, Disney and Ghibli-quality body mechanics, expressive rotoscoped realism, clean but sketchy linework, painterly dust and debris, dynamic cel-shaded lighting, high contrast, bright exposure, deep shadows, vivid highlights, golden sea haze, smoky grey-brown explosion clouds, pale blue-yellow sky glow, cinematic impact framing, masterpiece quality. Single continuous 15-second shot. Ultra dynamic, fluid detailed animation. Wide-angle lens, extreme foreshortening, dramatic perspective, low ground-skimming camera, controlled chaotic handheld motion, camera constantly shifting between low frontal tracking, side orbit, overhead sweep, and heroic upward framing. Motion should feel fast, adventurous, funny, dangerous, and charming. SCENE A wrecked pirate ship lies tilted along a cracked sandy shoreline as a chain reaction of explosions tears through the ruined deck and broken mast. The ground is wet, reflective, and fractured, scattered with shattered planks, rope, barrels, broken rigging, stones, sparks, smoke, and drifting ash. The sea haze glows pale blue and warm yellow behind the destruction. Dust rolls across the beach in thick curling waves while chunks of wood and debris fly past the lens. The entire scene should feel like a hand-drawn animated action splash panel brought to life. ACTION / TIMING 0:00–0:02 — Low shoreline skim. Celeste slides into frame sideways across wet cracked sand as the shipwreck begins erupting behind her. 0:02–0:04 — She sprints toward camera, then suddenly cuts left under a collapsing mast, forcing the camera into a sharp side orbit. 0:04–0:06 — Celeste grabs a dangling rope and swings upward across the wreckage, briefly lifting the action vertically instead of continuing straight forward. 0:06–0:08 — Mid-sequence funny monkey moment: at the peak of the rope swing, the monkey pops out from her red overskirt holding a stolen gold coin, poses heroically for half a second, then a blast wave flips its bandana over its eyes and puffs its cheeks. Celeste smirks, scoops it safely onto her shoulder, and drops back into motion. 0:08–0:10 — She lands into a spinning slide, changing direction again as a dust wall rolls past behind her and broken beams crash diagonally across the background. 0:10–0:12 — The camera drops to ankle height beside her as she kicks off a broken barrel, vaults through flying debris, and regains forward momentum. 0:12–0:14 — Now the escape becomes direct and powerful: Celeste charges straight toward the viewer, boots splashing through wet sand, skirt and ponytails streaming behind her. 0:14–0:15 — Extreme heroic foreshortened lunge toward camera. Massive golden-white explosion bloom behind her. Monkey peeks over her shoulder with a ridiculous proud grin. Hard cut to black. CHARACTER PERFORMANCE Celeste should feel playful, brave, quick-thinking, charismatic, and adventurous — a pirate heroine who enjoys the danger. Keep her expressions lively and readable: confident grin, focused calculation, amused surprise, battle-ready excitement, and triumphant charm. Maintain consistent brown twin ponytails, red ribbons, blouse shape, corset lacing, red overskirt, belt buckle, boots, pistol design, and proportions in every shot. The monkey should add comedy without stealing the scene. It should react physically to the chaos, cling to Celeste, briefly cause a small problem, then recover with cheeky confidence. Keep the monkey small, cute, readable, and consistent. One monkey only. One tail only. CAMERA Single continuous shot. Low ground-skimming camera. Dynamic orbit around Celeste. Rapid but readable angle changes. Extreme wide-angle perspective. Strong foreshortening. Camera moves from low shoreline skim, to side tracking, to rope-swing orbit, to ankle-height chase, then back to a direct low frontal heroic escape shot. Chaotic handheld energy is allowed, but Celeste and the monkey must remain clearly readable at all times. NEGATIVE / RULES No duplicated limbs. No extra arms. No extra legs. No extra fingers. No duplicated Celeste. No extra characters besides the one monkey companion. No duplicate monkeys. No extra monkey tails. No extra ponytails beyond Celeste’s twin ponytail hairstyle. No costume redesign. No missing red ribbons. No changed hair colour. No changed corset. No changed skirt colour. No missing belt buckle. No modern clothing. No gore. No blood. No photorealism. No 3D CGI look. No muddy anatomy. No unreadable silhouette. No excessive blur. No style drift. No text, logos, captions, or UI. Keep Celeste and the monkey perfectly consistent from start to finish.

@CharaspowerAI

Jun 24, 2026

Anime exorcist purifies yokai temple
Seedance 2.0Animation
Prompt

A dark anime exorcist with long black hair, golden prayer beads floating around his neck, spear wrapped in glowing talismans, focused eyes and calm deadly posture + 0–4s: stands inside an abandoned temple lit by daylight beams as shadow yokai crawl from walls and ceilings, camera slowly pushes through dust toward his spear; 4–10s: he spins into combat, spear cutting arcs of golden fire, talismans exploding into sacred symbols, yokai disintegrating into black smoke, camera orbits through the fight, whip pans between enemies, crash zooms on spear impacts, MAPPA-style black-and-gold impact frames filling the screen; 10–15s: he drives the spear into the floor, releasing a massive circular purification wave that vaporizes every monster, temple bells ring silently as dust clears, camera pulls back to show him alone in the restored sunlight Ancient Japanese temple, broken statues, floating dust, black smoke, golden holy VFX, supernatural combat climax. epic anime

@IqrasaifiAI

Jun 23, 2026

Anime Skydiving Freefall Single Take
Seedance 2.0Animation
Prompt

An ultra-premium anime feature-film quality, 15-second continuous single-take skydiving sequence featuring a young woman with a fearless excited grin, magenta-violet eyes, and very long vivid pink hair styled in two high buns with long flowing loose strands. She wears a black star-logo crop bra-top, black micro shorts with pink harness straps, tall pink-and-black lace-up boots, fingerless tech gloves, mirrored violet aviator goggles resting on her forehead, star ear studs, a wrist altimeter, and a black-and-pink skydiving rig. High-energy sports-anime cinematography, aggressive dynamic action animation, realistic freefall physics in anime style, brilliant sky lighting, detailed cloud and wind simulation, and lively expressive facial acting. Absolutely no slow motion at any point; constant high speed and momentum. High-altitude freefall through a bright blue afternoon sky with sun flares, fast-rushing clouds, a distant patchwork landscape far below, and a vivid summer atmosphere. One continuous single-take shot, no cuts, no transitions, one uninterrupted aggressive camera move. Chronological Action & Camera Breakdown (0:00 - 0:15): 0:00 - 0:02 (The Hook): Open EXTREMELY close on her face mid-freefall, looking straight into the lens with a fearless excited grin, laughing excitedly. Her cheeks and long pink hair whip violently in the wind. Goggles rest on her forehead, and her magenta-violet eyes are bright and focused. She shouts a line toward the camera. Instant speed and energy from frame one. 0:02 - 0:05 (The Orbit): The camera violently rips backward off her face and whips into a lightning-fast 360-degree orbit around her body in freefall. In one unbroken motion, the camera swings directly overhead, revealing the massive expanse of the sky and the tiny, distant patchwork ground far below, before diving straight down alongside her. 0:05 - 0:08 (The Dive): She instantly snaps from a belly-to-earth arch into a steep, vertical head-down dive, accelerating hard. Her pink hair streams straight up toward the top of the frame as volumetric clouds blast past her body. The camera chases tightly, snapping dynamically between front, side, and over-the-shoulder angles with handheld-style energy. 0:08 - 0:11 (The Tracking Glide): She transitions into a fast tracking glide, sweeping her arms back and slicing horizontally across the sky. Mid-glide, she turns her head slightly and throws a cheeky, confident wink directly at the camera. 0:11 - 0:13 (The Deployment): With a sudden, powerful jerk, she reaches back and deploys her parachute. The black-and-pink canopy violently fires open above her, snapping her upward with a hard, punchy, forceful motion. The lines instantly go taut, her hair flips forward, and the camera violently shakes from the physical impact of the deceleration. 0:13 - 0:15 (The Final Moment): Now flying smoothly under the open violet canopy, the camera glides around to her side, framing her against the glowing afternoon landscape below. She steadies her position, grins, and gives a confident, sharp military salute toward the lens. The camera pushes in slightly on her smile as she banks the canopy toward the horizon, maintaining full momentum until the video ends on her confident expression. Negative Constraints: No slow motion, no freeze frames, no static shots, no camera cuts, no transitions, no extra limbs, no face distortion, no outfit change, no duplicate character, no text, no logo overlays, no subtitles, no watermarks, no missing parachute lines.

@TianjinXiin

Jun 22, 2026

Girl Pretends to Be an Airplane
Seedance 2.0Animation
Prompt

Yuki running down a hill pretending to be an airplane arms wide open, making plane noises with her mouth and laughing her head off while a real stylized plane flies low right over her. Japanese anime style + dynamic camera work.

@Eris_Create_Lab

Jun 22, 2026

Anime violinist in cozy workshop
Seedance 2.0Animation
Prompt

An old violin workshop filled with unfinished violins, woodworking tools, wood shavings and scattered sheet music. The character is energetically playing a violin while checking its tone. Fast upbeat violin music. The camera captures a stylish sequence of close-up shots: the bow gliding across the strings, fingers moving along the fingerboard, the polished wooden body of the violin, the character's focused eyes, subtle facial expressions, warm sunlight illuminating floating dust particles. Dynamic cinematic camera movement. Smooth transitions between close-ups of the instrument, hands and face. The character briefly notices the viewer and glances upward while continuing to play. The performance becomes increasingly energetic. The camera circles around the character and violin in a stylish music-video fashion. The final shot lingers on the character and violin bathed in warm afternoon light. cozy old violin workshop, music video style, high-energy violin performance, stylish camera work, anime film aesthetic, warm nostalgic atmosphere, beautiful craftsmanship, focus on hands, instrument and expression